Plays the Meet Me game
Makes the scripting engine wait until the next page finishes loading before carrying out the next command.
Clicks a DOM element specified by element.
Sets the variable specified variable-name to expression. Expression can be any concatenated string, literal text, or Mathematical expression, and can include other variables, DOM elements, or webDOM settings.
Sets the variable specified variable-name to expression on a global scope. Expression can be any concatenated string, literal text, or Mathematical expression, and can include other variables, DOM elements, or webDOM settings. Any script or page action script can access a global as long as webDOM is still running.
Starts an IF block. condition1 can be either (true, false, exists, !exists, empty, or !empty) where !exists and !empty mean "doesn't exist" and "isn't empty".
condition2 is a condition specified by conditional operators (<<, >>, ==, !=, <=, >=,
If condition1 is set to empty, or exists, condition2 need only include a DOM element property or variable.
An example would be: "if:exists:dom.a.1" or "if:true:dom.a.1.innerhtml==foo" or even "if:false:foo
All if statements must come with a following endif statement.
Starts an Else Clause which specifies any othe condition contrary to the if statement in the same block.
Ends an If block. All endif statements must come with an If statement before it.
Starts a loop block which will loop until loop-condition is no longer satisfied.
This is much like while loops in most standard programming languges. The first condition can be set to (true or false), and the loop-condition uses the conditional operators (<<, >>, ==, !=, <=, >=,
command is the command that's carried out at the end of the loop. Often times loops include incrementing a variable as the command at the end of the loop. An example loop would be "loop:true;var.i<<30;var:i=var.i+1" which would loop until the variable "i" was over 30.
When inside of a loop, the variable being used can be referenced by using "[]" brackets i.e: "dom.a.[var:i].innerhtml=foo" would set all of the link names in the loop range to "foo".
All loops must include an endloop call afterwards at risk of looping infinitely.
Ends a loop block. All endloop commands must come after an accompanying loop command.
Randomizes the value of an existing global or local variable to a random number between lowbound and highbound
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