Makes the browser navigate to the URL specified.
Clicks a DOM element specified by element.
Changes the focus to a DOM element specified by element.
Starts an IF block. condition1 can be either (true, false, exists, !exists, empty, or !empty) where !exists and !empty mean "doesn't exist" and "isn't empty".
condition2 is a condition specified by conditional operators (<<, >>, ==, !=, <=, >=,
If condition1 is set to empty, or exists, condition2 need only include a DOM element property or variable.
An example would be: "if:exists:dom.a.1" or "if:true:dom.a.1.innerhtml==foo" or even "if:false:foo
All if statements must come with a following endif statement.
Starts an Else Clause which specifies any othe condition contrary to the if statement in the same block.
Ends an If block. All endif statements must come with an If statement before it.
Simulates a javascript-event for a given element. For example, if a text box has an onkeypress event tied to it, you could simulate this event. For a full list of events see http://www.webmonkey.com/reference/JavaScript_Events Javascript Events Reference.
Waits using a timer, and breaks out of the script allowing other events to happen. Once the condition is met, it returns to the waiting script and continues. This is good for use with pages which load elements using javascript which you want to load before interacting with them. condition can be a number of seconds to wait or a Minion condition.
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